Wednesday, 24 June 2015

Digital Communication - CLASH OF CLANS

The Clash of clans is a game where one plays as a chief of a village. The game starts with a tutorial of how to build the village, how to protect the village from different types of magical creatures such as goblins, it also shows the player how to attack other villages to get their gold. the village starts of with two building thy are the town hall and the training ground. The main screen has a an icon for a shop where the player can buy goods such as, Shields, Resources,Decoration and goods for the villages army. The logistics and strategies of the game is purely simply, all the player really has to do is protect his or her own village and destroy other villages while leveling up (the are 50 level ups). to sum it up all the player has to do is survive with the aims at having the strongest village in the game.
my experience with the game was not bad but what i can say about is that it is a great way to pass the time it will not be challenging for people who like a great strategic game, but i would recommend it for people that are beginners to this type of games.

The type of communication used in this game is inappropriate, it is not standerd enlish where one can teach kids about digital communication it is similer to what people use in ''sms language''.

The issue with this game is that it can not be used to teach people about digital citizenship, because of the type of language is being used.  

reference list

http://clashofclans.wikia.com/wiki/Single_Player_Campaign

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